Aprender a enseñar juegos motores con otros. De saber jugar a intervenir como profesor de Educación Física

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Fecha
04/2010
Editorial
Universidad Nacional de La Plata. Facultad de Humanidades y Ciencias de la Educación. Departamento de Educación Física
Revista
Educación Física y Ciencia
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ISSN
1514-0105
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Español
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Resumen
Durante la formación inicial, los estudiantes del profesorado de Educación Física construyen conocimientos teóricos y prácticos alrededor de prácticas corporales ya conocidas y vivenciadas. Aprenden sobre lo aprendido. Redefinen conocimientos prácticos en un nivel mayor de complejidad y abstracción asignándole valor educativo que fundamentará su intervención profesional. Cuando le enseñan a proponer ?juegos no juegos? (actividades o deportes que presenta como juegos aunque no todos pueden jugar) el estudiante de Educación Física dispone de elementos teóricos que fundamentan el uso del juego como un recurso pedagógico (ya sea, como contenido de otros ejes, o como estrategia metodológica para la enseñanza de deportes o habilidades motoras). Sin embargo, cuando le enseñan a proponer juegos populares para divertirse, encuentra dificultad para planificar y justificar su futura intervención. Los resultados finales de una investigación cualitativa, presentada como tesis de maestría, muestran que en Educación Física se enseñan múltiples formas de juego motor con otros pero un solo modo de jugarlos: el no lúdico. Se enseña a subordinar el modo de jugar a la forma de los juegos propuestos por el profesor. Se enseña a moverse en el marco de lo permitido por las reglas del juego, a poner el cuerpo al servicio del juego.
During their training, students of Physical Education construct theoretical and practical knowledge about already known corporal practices. They learn about already known concepts. They re-define practical knowledge in a higher level of complexity and abstraction, assigning them educational value that will be the basis of their professional intervention.When they are taught to propose ‘games which are not games proper’ (activities or sports that the teacher presents as games, though not everybody can play them, the student of Physical Education has theoretical elements that support the use of the game as a pedagogic resource (both as content of other axes or as methodological strategy for the teaching of sports or motor skills). Nevertheless, when teachers teach them to suggest popular games to amuse themselves, they find it difficult to plan and to justify their future intervention.The final results of a qualitative research, presented as a thesis for a master’s degree, show that in Physical Education various forms of motor games are taught but only one way to play them: the not ludic one. One teaches to subordinate the way of playing to the form of the games proposed by the teacher. One teaches to move within the frame of the rules of the game, and to put the body at the service of the game.
During their training, students of Physical Education construct theoretical and practical knowledge about already known corporal practices. They learn about already known concepts. They re-define practical knowledge in a higher level of complexity and abstraction, assigning them educational value that will be the basis of their professional intervention.When they are taught to propose ‘games which are not games proper’ (activities or sports that the teacher presents as games, though not everybody can play them, the student of Physical Education has theoretical elements that support the use of the game as a pedagogic resource (both as content of other axes or as methodological strategy for the teaching of sports or motor skills). Nevertheless, when teachers teach them to suggest popular games to amuse themselves, they find it difficult to plan and to justify their future intervention.The final results of a qualitative research, presented as a thesis for a master’s degree, show that in Physical Education various forms of motor games are taught but only one way to play them: the not ludic one. One teaches to subordinate the way of playing to the form of the games proposed by the teacher. One teaches to move within the frame of the rules of the game, and to put the body at the service of the game.
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