Artículo

Exploring cultural heritage and archaeological research from a VR-based approach

Izaguirre, Joaquin Ignacio Icon; Ferrari, Alejandro Andrés Icon; Acuto, Felix Alejandro Icon

Otros responsables

Fecha

03/2024

Editorial

Elsevier

Revista

Digital Applications in Archaeology and Cultural Heritage

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Institución organizadora

ISSN

2212-0548

eISSN

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Idioma

Inglés

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Clasificación temática

Resumen

In this paper, we approach an archaeological site in the Southern Andes using Virtual Reality (VR) environments to enhance cultural heritage and academic research. We will detail how we used a video game engine to model the light, landscape, sound dispersion, and architecture and create VR experiences. We will also discuss the results of pilot tests and interviews that we did to evaluate the success of such VR experiences. Even though we believe these experiences can positively impact the field of research and the protection of tangible and intangible heritage, we must carefully consider how to design VR environments and experiences.

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Licencia Creative Commons

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