Artículo

Optimized random phase tiles for non-iterative hologram generation

Velez Zea, Alejandro Icon; Torroba, Roberto Daniel Icon

Otros responsables

Fecha

11/2019

Editorial

Optical Society of America

Revista

Applied Optics

Título del libro

Nombre del evento

Fecha del evento

Institución organizadora

ISSN

1559-128X

eISSN

2155-3165

ISBN

Idioma

Inglés

Tipo del evento

Clasificación temática

Resumen

In this work, we introduce a technique for fast, high-quality, non-iterative generation of phase-only holograms from both 2D and 3D scenes. In this technique, we generate an optimized random phase tile which behaves like a small diffuser, spreading the amplitude of a section of the scene throughout the hologram plane. Each section of the scene is multiplied by this tile and then propagated to the hologram plane by means of the Fresnel transform. The contribution from each tile is added, resulting in a phase-only hologram of the scene. The optimized random phase tiles can be generated for any distance between the hologram plane and the object using an iterative Fresnel algorithm. Afterwards, this tile can be used to generate holograms from any number of objects without the need for further iterative algorithms. These holograms present increased quality after reconstruction compared to similar non-iterative hologram generation techniques. Both numerical and optical experiments are carried out, demonstrating the effectiveness of our proposal.

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