Artículo

Monte Carlo Simulations of Settlement Dynamics in GPUs

Millán, Emmanuel Nicolás Icon; Goirán, Silvana Beatriz ; Piccoli, María Fabiana ; García Garino, Carlos ; Aranibar, Julieta Nelida Icon; Bringa, Eduardo Marcial Icon

Otros responsables

Fecha

03/2016

Editorial

Springer

Revista

Cluster Computing-the Journal Of Networks Software Tools And Applications

Título del libro

Nombre del evento

Fecha del evento

Institución organizadora

ISSN

1386-7857

eISSN

ISBN

Idioma

Inglés

Tipo del evento

Clasificación temática

Resumen

Recently, a Monte Carlo model was proposed in order to simulate settlement dynamics in drylands, including several environmental factors, and it was implemented as a serial CPU code. In this work we present a parallel implementation of that code using graphics processing units (GPU) and NVIDIA CUDA. The code was tested with two experiments, a Baseline case and a Realistic case. We take advantage of the GPU architecture to obtain significant speedups: (Formula presented.) 8 (Formula presented.) to (Formula presented.) 20 (Formula presented.) with the Baseline case in a NVIDIA Tesla C2050 versus a Phenom 1055T CPU. The Realistic case obtained (Formula presented.) 80 (Formula presented.) of speedup in the same hardware. The GPU performance of the code will allow the inclusion of additional factors affecting settlements and large grid sizes for detailed environmental degradation models.

Aprobación

Revisión

Complementado por

Referenciado por

Licencia Creative Commons

Excepto donde se indique lo contrario, la licencia de este ítem se describe como by-nc-sa