Monte Carlo Simulations of Settlement Dynamics in GPUs
; Goirán, Silvana Beatriz ; Piccoli, María Fabiana ; García Garino, Carlos ; Aranibar, Julieta Nelida
; Bringa, Eduardo Marcial 
Otros responsables
Fecha
03/2016
Editorial
Springer
Revista
Cluster Computing-the Journal Of Networks Software Tools And Applications
Título del libro
Nombre del evento
Fecha del evento
Institución organizadora
ISSN
1386-7857
eISSN
ISBN
Idioma
Inglés
Tipo del evento
Clasificación temática
Palabras clave
Resumen
Recently, a Monte Carlo model was proposed in order to simulate settlement dynamics in drylands, including several environmental factors, and it was implemented as a serial CPU code. In this work we present a parallel implementation of that code using graphics processing units (GPU) and NVIDIA CUDA. The code was tested with two experiments, a Baseline case and a Realistic case. We take advantage of the GPU architecture to obtain significant speedups: (Formula presented.) 8 (Formula presented.) to (Formula presented.) 20 (Formula presented.) with the Baseline case in a NVIDIA Tesla C2050 versus a Phenom 1055T CPU. The Realistic case obtained (Formula presented.) 80 (Formula presented.) of speedup in the same hardware. The GPU performance of the code will allow the inclusion of additional factors affecting settlements and large grid sizes for detailed environmental degradation models.
Colecciones
Aprobación
Revisión
Complementado por
Referenciado por
Licencia Creative Commons
Excepto donde se indique lo contrario, la licencia de este ítem se describe como by-nc-sa
