Artículo

GPU accelerated Monte Carlo simulation of light propagation in inhomogeneous fluorescent turbid media: Application to whole field CW imaging

Carbone, Nicolás Abel Icon; Iriarte, Daniela Ines Icon; Pomarico, Juan Antonio Icon

Otros responsables

Fecha

07/2017

Editorial

IOP Publishing

Revista

Biomedical Physics and Engineering Express

Título del libro

Nombre del evento

Fecha del evento

Institución organizadora

ISSN

2057-1976

eISSN

ISBN

Idioma

Inglés

Tipo del evento

Clasificación temática

Resumen

We present an implementation of a Monte Carlo simulation software for fluorescent turbid media, accelerated by aGPU (graphic processing unit). The code is based on previous work by Alerstam et al (2008 J. Biomed. Opt. 13 060504) and Wang et al (1995 Comput. Methods Programs Biomed. 47 131-46), with the addition of a voxelized medium without symmetries and with an inhomogeneous distribution of absorbers and fluorescent markers. Cartesian coordinates are used in place of the cylindrical ones used in previous versions. It is particularly aimed at the simulation ofCWwhole-field reflectance and transmittance images of fluorescence and absorption. Several tests and comparisons with numerical and theoretical techniques were performed in order to validate our approach.

Aprobación

Revisión

Complementado por

Referenciado por

Licencia Creative Commons

Excepto donde se indique lo contrario, la licencia de este ítem se describe como by-nc-sa