Artículo
Teaching Scrum to Software Engineering Students with Virtual Reality Support
Fecha de publicación:
12/2012
Editorial:
Springer
Revista:
Lecture Notes In Computer Science
ISSN:
0302-9743
Idioma:
Inglés
Tipo de recurso:
Artículo publicado
Clasificación temática:
Resumen
Scrum has received significant academic attention because of its widespread application in software development industries. Teaching agile software development can be illustrated by teaching with lecture-based classes. However, involving students in a real software environment is a trendy alternative which fosters their engagement. Software engineering graduates are not appropriately prepared for applying their skills in a real software project. Thus, we focus on teaching and integrating teamwork-oriented skills in a real software development environment based on Scrum. In this work, we present Virtual Scrum (VS), a virtual reality environment that assists students with the running of a software project following the Scrum framework. VS supports artifacts needed for carrying out Scrum meetings and media-based tools to achieve permanent communication among Scrum members. A survey of students, who used the tool in a Software Engineering (SE) course, showed that VS is helpful to exercise Scrum practices.
Palabras clave:
Virtual Reality
,
Software Engineering
,
Scrum
Archivos asociados
Licencia
Identificadores
Colecciones
Articulos(ISISTAN)
Articulos de INSTITUTO SUPERIOR DE INGENIERIA DEL SOFTWARE
Articulos de INSTITUTO SUPERIOR DE INGENIERIA DEL SOFTWARE
Citación
Rodríguez, Guillermo Horacio; Soria, Alvaro; Campo, Marcelo Ricardo; Teaching Scrum to Software Engineering Students with Virtual Reality Support; Springer; Lecture Notes In Computer Science; 7547; 12-2012; 140-150
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