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dc.contributor.author
Amandi, Analia Adriana

dc.contributor.author
Feldman, Juan

dc.contributor.author
Monteserin, Ariel José

dc.date.available
2016-07-28T19:32:36Z
dc.date.issued
2014-02
dc.identifier.citation
Amandi, Analia Adriana; Feldman, Juan; Monteserin, Ariel José; Detecting Students' Perception Style by using Games; Elsevier; Computers and Education; 71; 2-2014; 14-22
dc.identifier.issn
0360-1315
dc.identifier.uri
http://hdl.handle.net/11336/6773
dc.description.abstract
Knowing students´ learning styles allows us to improve their experience in an educational environment. Particularly, the perception style is one of the most important dimensions of the learning styles since it describes the way students perceive the world as well as the kind of learning content they prefer. Several approaches to detect students´ perception style according to Felder´s model have been proposed. However, these approaches exhibit several limitations that make their implementation difficult. Thus, we propose a novel approach to detect the perception style of a student by analyzing his/her interaction with games, namely puzzle games. To carry out this detection, we track how students play a puzzle game and extract information about this interaction. Then, we train a Naive Bayes Classifier to infer the students´ perception style by using the information extracted. We have evaluated our proposed approach with 47 Computer Engineering students. Experimental results showed that the perception style was successfully predicted through the use of games, with an accuracy of 85%. Finally, we conclude that games are a promising environment where the students´ perception style can be detected.
dc.format
application/pdf
dc.language.iso
eng
dc.publisher
Elsevier

dc.rights
info:eu-repo/semantics/openAccess
dc.rights.uri
https://creativecommons.org/licenses/by-nc-nd/2.5/ar/
dc.subject
Digital Games
dc.subject
Learning Styles
dc.subject
Naive Bayes Classifier
dc.subject
Perception Style
dc.subject.classification
Educación General

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Ciencias de la Educación

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CIENCIAS SOCIALES

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Ciencias de la Computación

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Ciencias de la Computación e Información

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CIENCIAS NATURALES Y EXACTAS

dc.title
Detecting Students' Perception Style by using Games
dc.type
info:eu-repo/semantics/article
dc.type
info:ar-repo/semantics/artículo
dc.type
info:eu-repo/semantics/publishedVersion
dc.date.updated
2016-07-28T18:33:39Z
dc.journal.volume
71
dc.journal.pagination
14-22
dc.journal.pais
Países Bajos

dc.journal.ciudad
Amsterdam
dc.description.fil
Fil: Amandi, Analia Adriana. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Tandil. Instituto Superior de Ingenieria del Software; Argentina
dc.description.fil
Fil: Feldman, Juan. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Tandil. Instituto Superior de Ingenieria del Software; Argentina
dc.description.fil
Fil: Monteserin, Ariel José. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Tandil. Instituto Superior de Ingenieria del Software; Argentina
dc.journal.title
Computers and Education

dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/http://www.sciencedirect.com/science/article/pii/S0360131513002625
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.1016/j.compedu.2013.09.007
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/10.1016/j.compedu.2013.09.007
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