Mostrar el registro sencillo del ítem

dc.contributor.author
García Martínez, Álvaro  
dc.contributor.author
Struchiner, Miriam  
dc.contributor.author
Quintanilla, Mario  
dc.contributor.author
Abella, Susana  
dc.contributor.author
Abella Peña, Leonardo  
dc.contributor.author
Rodríguez Malebrán, Mariano Eliseo  
dc.contributor.author
Raul Dos Santos Neto  
dc.contributor.other
Marzabal, Ainoa  
dc.contributor.other
Merino, Cristian  
dc.date.available
2025-06-03T09:44:54Z  
dc.date.issued
2024  
dc.identifier.citation
García Martínez, Álvaro; Struchiner, Miriam; Quintanilla, Mario; Abella, Susana; Abella Peña, Leonardo; et al.; Convergence of Digital Technologies in Science Teaching at School; Springer Nature Switzerland AG; 2024; 309-328  
dc.identifier.isbn
978-956-6071-39-6  
dc.identifier.uri
http://hdl.handle.net/11336/263255  
dc.description.abstract
This chapter presents the convergence of digital technologies applied in four experiences of interaction in science education. The first experience presents the potential of the interaction forums of virtual social networks in the context of physics explored through a science fiction film; The second, summarizes the developments of a video game for mobile devices focused on the recognition of biological controllers. The third and fourth present the design and application of online role-playing video games to teaching about wetland ecosystems and to developing the concept of discontinuity of matter, respectively. Each of the experiences presents its objectives, scope, and limitations, together with reflections and projections of the work done, with the intention of offering the reader possible scenarios for future or current research in the field.  
dc.format
application/pdf  
dc.language.iso
eng  
dc.publisher
Springer Nature Switzerland AG  
dc.rights
info:eu-repo/semantics/restrictedAccess  
dc.rights.uri
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/  
dc.subject
SCIENCE TEACHING  
dc.subject
DIGITAL TECHNOLOGIES  
dc.subject
EDUCATIONAL VIDEO GAMES  
dc.subject.classification
Educación General  
dc.subject.classification
Ciencias de la Educación  
dc.subject.classification
CIENCIAS SOCIALES  
dc.title
Convergence of Digital Technologies in Science Teaching at School  
dc.type
info:eu-repo/semantics/publishedVersion  
dc.type
info:eu-repo/semantics/bookPart  
dc.type
info:ar-repo/semantics/parte de libro  
dc.date.updated
2025-05-19T12:13:37Z  
dc.journal.pagination
309-328  
dc.journal.pais
Suiza  
dc.journal.ciudad
Cham  
dc.description.fil
Fil: García Martínez, Álvaro. Universidad Distrital Francisco José de Caldas; Colombia  
dc.description.fil
Fil: Struchiner, Miriam. Universidade Federal do Estado do Rio de Janeiro; Brasil  
dc.description.fil
Fil: Quintanilla, Mario. Pontificia Universidad Católica de Chile; Chile  
dc.description.fil
Fil: Abella, Susana. Universidad Distrital Francisco José de Caldas; Colombia  
dc.description.fil
Fil: Abella Peña, Leonardo. Universidad Distrital Francisco José de Caldas; Colombia  
dc.description.fil
Fil: Rodríguez Malebrán, Mariano Eliseo. Universidad Nacional de Córdoba. Facultad de Ciencias Exactas, Físicas y Naturales; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Córdoba; Argentina  
dc.description.fil
Fil: Raul Dos Santos Neto. Centro Federal de Educação Tecnológica do Rio de Janeiro; Brasil  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/https://link.springer.com/book/10.1007/978-3-031-52830-9  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/https://doi.org/10.1007/978-3-031-52830-9_16  
dc.conicet.paginas
370  
dc.source.titulo
Rethinking Science Education in Latin America: Diversity and Equity for Latin American Students in Science Education