Capítulo de Libro
Convergence of Digital Technologies in Science Teaching at School
Título del libro: Rethinking Science Education in Latin America: Diversity and Equity for Latin American Students in Science Education
García Martínez, Álvaro; Struchiner, Miriam; Quintanilla, Mario; Abella, Susana; Abella Peña, Leonardo; Rodríguez Malebrán, Mariano Eliseo
; Raul Dos Santos Neto
; Raul Dos Santos Neto
Fecha de publicación:
2024
Editorial:
Springer Nature Switzerland AG
ISBN:
978-956-6071-39-6
Idioma:
Inglés
Clasificación temática:
Resumen
This chapter presents the convergence of digital technologies applied in four experiences of interaction in science education. The first experience presents the potential of the interaction forums of virtual social networks in the context of physics explored through a science fiction film; The second, summarizes the developments of a video game for mobile devices focused on the recognition of biological controllers. The third and fourth present the design and application of online role-playing video games to teaching about wetland ecosystems and to developing the concept of discontinuity of matter, respectively. Each of the experiences presents its objectives, scope, and limitations, together with reflections and projections of the work done, with the intention of offering the reader possible scenarios for future or current research in the field.
Palabras clave:
SCIENCE TEACHING
,
DIGITAL TECHNOLOGIES
,
EDUCATIONAL VIDEO GAMES
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Capítulos de libros(CCT - CORDOBA)
Capítulos de libros de CTRO.CIENTIFICO TECNOL.CONICET - CORDOBA
Capítulos de libros de CTRO.CIENTIFICO TECNOL.CONICET - CORDOBA
Citación
García Martínez, Álvaro; Struchiner, Miriam; Quintanilla, Mario; Abella, Susana; Abella Peña, Leonardo; et al.; Convergence of Digital Technologies in Science Teaching at School; Springer Nature Switzerland AG; 2024; 309-328
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