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dc.contributor.author
Rychert, Alan  
dc.contributor.author
Ganuza, María Luján  
dc.contributor.author
Selzer, Matias Nicolas  
dc.date.available
2025-04-22T14:43:38Z  
dc.date.issued
2024-07-11  
dc.identifier.citation
Rychert, Alan; Ganuza, María Luján; Selzer, Matias Nicolas; Integrating GPT as an assistant for low-cost virtual reality escape-room games; IEEE Computer Society; Ieee Computer Graphics And Applications; 44; 4; 11-7-2024; 14-25  
dc.identifier.issn
0272-1716  
dc.identifier.uri
http://hdl.handle.net/11336/259260  
dc.description.abstract
This work explores the integration of GPT, an AI language model developed by OpenAI, as an assistant in low-cost virtual escape games. The study focuses on the synergy between Virtual Reality (VR) and GPT, aiming to evaluate its performance in helping solve logical challenges within a specific context in the virtual environment while acting as a personalized assistant through voice interaction. The findings from user evaluations revealed both positive perceptions and limitations of GPT in addressing highly complex challenges, indicating its potential as a valuable tool for providing assistance and guidance in problem-solving situations. The study also identified areas for future improvement, including adjusting the difficulty of puzzles and enhancing GPT´s contextual understanding. Overall, the research sheds light on the opportunities and challenges of integrating AI language models like GPT in virtual gaming environments, offering insights for further advancements in this field.  
dc.format
application/pdf  
dc.language.iso
eng  
dc.publisher
IEEE Computer Society  
dc.rights
info:eu-repo/semantics/restrictedAccess  
dc.rights.uri
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/  
dc.subject
ARTIFICIAL INTELLIGENCE  
dc.subject
GAMES  
dc.subject
VIRTUAL REALITY  
dc.subject
PROBLEM-SOLVING  
dc.subject.classification
Ciencias de la Computación  
dc.subject.classification
Ciencias de la Computación e Información  
dc.subject.classification
CIENCIAS NATURALES Y EXACTAS  
dc.title
Integrating GPT as an assistant for low-cost virtual reality escape-room games  
dc.type
info:eu-repo/semantics/article  
dc.type
info:ar-repo/semantics/artículo  
dc.type
info:eu-repo/semantics/publishedVersion  
dc.date.updated
2025-02-12T15:01:04Z  
dc.identifier.eissn
1558-1756  
dc.journal.volume
44  
dc.journal.number
4  
dc.journal.pagination
14-25  
dc.journal.pais
Estados Unidos  
dc.journal.ciudad
Los Alamitos  
dc.description.fil
Fil: Rychert, Alan. Universidad Nacional del Sur. Departamento de Ciencias e Ingeniería de la Computación; Argentina  
dc.description.fil
Fil: Ganuza, María Luján. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Bahía Blanca. Instituto de Ciencias e Ingeniería de la Computación. Universidad Nacional del Sur. Departamento de Ciencias e Ingeniería de la Computación. Instituto de Ciencias e Ingeniería de la Computación; Argentina  
dc.description.fil
Fil: Selzer, Matias Nicolas. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Bahía Blanca. Instituto de Ciencias e Ingeniería de la Computación. Universidad Nacional del Sur. Departamento de Ciencias e Ingeniería de la Computación. Instituto de Ciencias e Ingeniería de la Computación; Argentina  
dc.journal.title
Ieee Computer Graphics And Applications  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/https://ieeexplore.ieee.org/document/10596088/  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.1109/MCG.2024.3426314