Artículo
Integrating GPT as an assistant for low-cost virtual reality escape-room games
Fecha de publicación:
11/07/2024
Editorial:
IEEE Computer Society
Revista:
Ieee Computer Graphics And Applications
ISSN:
0272-1716
e-ISSN:
1558-1756
Idioma:
Inglés
Tipo de recurso:
Artículo publicado
Clasificación temática:
Resumen
This work explores the integration of GPT, an AI language model developed by OpenAI, as an assistant in low-cost virtual escape games. The study focuses on the synergy between Virtual Reality (VR) and GPT, aiming to evaluate its performance in helping solve logical challenges within a specific context in the virtual environment while acting as a personalized assistant through voice interaction. The findings from user evaluations revealed both positive perceptions and limitations of GPT in addressing highly complex challenges, indicating its potential as a valuable tool for providing assistance and guidance in problem-solving situations. The study also identified areas for future improvement, including adjusting the difficulty of puzzles and enhancing GPT´s contextual understanding. Overall, the research sheds light on the opportunities and challenges of integrating AI language models like GPT in virtual gaming environments, offering insights for further advancements in this field.
Palabras clave:
ARTIFICIAL INTELLIGENCE
,
GAMES
,
VIRTUAL REALITY
,
PROBLEM-SOLVING
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Colecciones
Articulos (ICIC)
Articulos de INSTITUTO DE CS. E INGENIERIA DE LA COMPUTACION
Articulos de INSTITUTO DE CS. E INGENIERIA DE LA COMPUTACION
Citación
Rychert, Alan; Ganuza, María Luján; Selzer, Matias Nicolas; Integrating GPT as an assistant for low-cost virtual reality escape-room games; IEEE Computer Society; Ieee Computer Graphics And Applications; 44; 4; 11-7-2024; 14-25
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