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dc.contributor.author
Scott, Ezequiel  
dc.contributor.author
Campo, Marcelo Ricardo  
dc.date.available
2022-06-22T12:40:19Z  
dc.date.issued
2021-11  
dc.identifier.citation
Scott, Ezequiel; Campo, Marcelo Ricardo; An adaptive 3D virtual learning environment for training software developers in scrum; Taylor & Francis; Interactive Learning Environments; 11-2021; 1-20  
dc.identifier.issn
1049-4820  
dc.identifier.uri
http://hdl.handle.net/11336/160162  
dc.description.abstract
Scrum is one of the most used frameworks for agile software development because of its potential improvements in productivity, quality, and client satisfaction. Academia has also focussed on teaching Scrum practices to prepare students to face common software engineering challenges and facilitate their insertion in professional contexts. Furthermore, advances in learning technologies currently offer many virtual learning environments to enhance learning in many ways. Their capability to consider the individual learner preferences has led a shift to more personalised training approaches, requiring that the environments adapt themselves to the learner. We propose an adaptive approach for training developers in Scrum, including an adaptive virtual learningenvironment based on Felder?s learning style theory. Although still preliminary, our findings show that students who used the environment and received instruction matching their preferences obtained sightly higher learning gains than students who received a different instructionthan the one they preferred. We also noticed less variability in the learning gains of students who received instruction matching their preferences. The relevance of this work goes beyond the impact on learning gains since it describes how adaptive virtual learning environments can be used in the domain of Software Engineering.  
dc.format
application/pdf  
dc.language.iso
eng  
dc.publisher
Taylor & Francis  
dc.rights
info:eu-repo/semantics/restrictedAccess  
dc.rights.uri
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/  
dc.subject
ADAPTIVE LEARNING ENVIRONMENT  
dc.subject
SCRUM  
dc.subject
AGILE SOFTWARE DEVELOPMENT  
dc.subject
LEARNING STYLES  
dc.subject.classification
Ciencias de la Computación  
dc.subject.classification
Ciencias de la Computación e Información  
dc.subject.classification
CIENCIAS NATURALES Y EXACTAS  
dc.title
An adaptive 3D virtual learning environment for training software developers in scrum  
dc.type
info:eu-repo/semantics/article  
dc.type
info:ar-repo/semantics/artículo  
dc.type
info:eu-repo/semantics/publishedVersion  
dc.date.updated
2022-05-12T07:49:12Z  
dc.identifier.eissn
1744-5191  
dc.journal.pagination
1-20  
dc.journal.pais
Reino Unido  
dc.description.fil
Fil: Scott, Ezequiel. University of Tartu; Estonia  
dc.description.fil
Fil: Campo, Marcelo Ricardo. Universidad Nacional del Centro de la Provincia de Buenos Aires; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Tandil; Argentina  
dc.journal.title
Interactive Learning Environments  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/https://www.tandfonline.com/doi/full/10.1080/10494820.2021.1999985  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.1080/10494820.2021.1999985