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Artículo

Realistic Buoyancy Model for Real-Time Applications

Bajo, Juan MiguelIcon ; Patow, Gustavo A.; Delrieux, Claudio AugustoIcon
Fecha de publicación: 19/09/2020
Editorial: Wiley Blackwell Publishing, Inc
Revista: Computer Graphics Forum
ISSN: 0167-7055
e-ISSN: 1467-8659
Idioma: Inglés
Tipo de recurso: Artículo publicado
Clasificación temática:
Otras Ingeniería Eléctrica, Ingeniería Electrónica e Ingeniería de la Información

Resumen

Following Archimedes' Principle, any object immersed in a fluid is subject to an upward buoyancy force equal to the weight of the fluid displaced by the object. This simple description is the origin of a set of effects that are ubiquitous in nature, and are becoming commonplace in games, simulators and interactive animations. Although there are solutions to the fluid-to-solid coupling problem in some particular cases, to the best of our knowledge, comprehensive and accurate computational buoyancy models adequate in general contexts are still lacking. We propose a real-time Graphics Processing Unit (GPU) based algorithm for realistic computation of the fluid-to-solid coupling problem, which is adequate for a wide generality of cases (solid or hollow objects, with permeable or leak-proof surfaces, and with variable masses). The method incorporates the behaviour of the fluid into which the object is immersed, and decouples the computation of the physical parameters involved in the buoyancy force of the empty object from the mass of contained liquid. The dynamics of this mass of liquid are also computed, in a way such that the relation between the centre of mass of the object and the buoyancy force may vary, leading to complex, realistic beha viours such as the ones arising for instance with a sinking boat.
Palabras clave: ANIMATION , PHYSICALLY BASED ANIMATION
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info:eu-repo/semantics/restrictedAccess Excepto donde se diga explícitamente, este item se publica bajo la siguiente descripción: Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Unported (CC BY-NC-SA 2.5)
Identificadores
URI: http://hdl.handle.net/11336/131322
URL: https://onlinelibrary.wiley.com/doi/abs/10.1111/cgf.14013
DOI: http://dx.doi.org/10.1111/cgf.14013
Colecciones
Articulos(CCT - BAHIA BLANCA)
Articulos de CTRO.CIENTIFICO TECNOL.CONICET - BAHIA BLANCA
Citación
Bajo, Juan Miguel; Patow, Gustavo A.; Delrieux, Claudio Augusto; Realistic Buoyancy Model for Real-Time Applications; Wiley Blackwell Publishing, Inc; Computer Graphics Forum; 39; 6; 19-9-2020; 217-231
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