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dc.contributor.author
Paz, Luciano  
dc.contributor.author
Goldin, Andrea Paula  
dc.contributor.author
Diuk Wasser, Carlos G.  
dc.contributor.author
Sigman, Mariano  
dc.date.available
2019-05-27T15:54:22Z  
dc.date.issued
2014-10  
dc.identifier.citation
Paz, Luciano; Goldin, Andrea Paula; Diuk Wasser, Carlos G.; Sigman, Mariano; Parsing Heuristic and Forward Search in First-Graders' Game-Play Behavior; Wiley-Blackwell Publishing; Cognitive Science; 39; 5; 10-2014; 944-971  
dc.identifier.issn
1551-6709  
dc.identifier.uri
http://hdl.handle.net/11336/77173  
dc.description.abstract
Seventy-three children between 6 and 7 years of age were presented with a problem having ambiguous subgoal ordering. Performance in this task showed reliable fingerprints: (a) a non-monotonic dependence of performance as a function of the distance between the beginning and the end-states of the problem, (b) very high levels of performance when the first move was correct, and (c) states in which accuracy of the first move was significantly below chance. These features are consistent with a non-Markov planning agent, with an inherently inertial decision process, and that uses heuristics and partial problem knowledge to plan its actions. We applied a statistical framework to fit and test the quality of a proposed planning model (Monte Carlo Tree Search). Our framework allows us to parse out independent contributions to problem-solving based on the construction of the value function and on general mechanisms of the search process in the tree of solutions. We show that the latter are correlated with children's performance on an independent measure of planning, while the former is highly domain specific.  
dc.format
application/pdf  
dc.language.iso
eng  
dc.publisher
Wiley-Blackwell Publishing  
dc.rights
info:eu-repo/semantics/openAccess  
dc.rights.uri
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/  
dc.subject
Children Problem Solving  
dc.subject
First Graders  
dc.subject
Heuristics  
dc.subject
Monte Carlo Tree Search  
dc.subject
N-Puzzles  
dc.subject
Planning  
dc.subject
Stochastic Behavior Modeling  
dc.title
Parsing Heuristic and Forward Search in First-Graders' Game-Play Behavior  
dc.type
info:eu-repo/semantics/article  
dc.type
info:ar-repo/semantics/artículo  
dc.type
info:eu-repo/semantics/publishedVersion  
dc.date.updated
2019-05-23T20:19:34Z  
dc.journal.volume
39  
dc.journal.number
5  
dc.journal.pagination
944-971  
dc.journal.pais
Reino Unido  
dc.journal.ciudad
Londres  
dc.description.fil
Fil: Paz, Luciano. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Departamento de Física. Laboratorio de Neurociencia Integrativa; Argentina  
dc.description.fil
Fil: Goldin, Andrea Paula. Universidad Torcuato Di Tella; Argentina. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Departamento de Física. Laboratorio de Neurociencia Integrativa; Argentina  
dc.description.fil
Fil: Diuk Wasser, Carlos G.. University of Princeton; Estados Unidos  
dc.description.fil
Fil: Sigman, Mariano. Universidad Torcuato Di Tella; Argentina. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Departamento de Física. Laboratorio de Neurociencia Integrativa; Argentina  
dc.journal.title
Cognitive Science  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/http://onlinelibrary.wiley.com/doi/10.1111/cogs.12181/abstract  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.1111/cogs.12181