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Evento

Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments

Monteoliva, Juan ManuelIcon ; Bellia, Laura; Fragliasso, Francesca; Pattini, Andrea ElviraIcon
Tipo del evento: Conferencia
Nombre del evento: 18th International Conference of the International Building Performance Simulation Association
Fecha del evento: 04/09/2023
Institución Organizadora: International Building Simulation Performance Association;
Título de la revista: Building Simulation Conference proceedings
Editorial: International Building Performance Simulation Association
ISSN: 2522-2708
Idioma: Inglés
Clasificación temática:
Otras Ingenierías y Tecnologías

Resumen

Recently, the use of VR is developing and spreading to be used for different applications: among them the evaluation of luminous environments and their characteristics by potential occupants for visual comfort assessment. Here, an improved simulation workflow based on Radiance use is presented to enhance the visualization quality in lower resolution VR HMDs devices and consequently users’ immersion experience. The method is based on the use of equirectangular projection, digital signal anti-aliasing processing and tone-mapping trough ‘normtiff’ Radiance command. Results demonstrate that the method increases the photo- realism of the model, improving users’ experience.
Palabras clave: LIGHTING , VIRTUAL REALITY , RENDERING , ANTI-ALIASING
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info:eu-repo/semantics/openAccess Excepto donde se diga explícitamente, este item se publica bajo la siguiente descripción: Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Unported (CC BY-NC-SA 2.5)
Identificadores
URI: http://hdl.handle.net/11336/234923
URL: https://publications.ibpsa.org/conference/paper/?id=bs2023_1210
DOI: https://doi.org/10.26868/25222708.2023.1210
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Eventos(INAHE)
Eventos de INSTITUTO DE AMBIENTE, HABITAT Y ENERGIA
Citación
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments; 18th International Conference of the International Building Performance Simulation Association; Shangai; China; 2023; 0125-0132
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