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dc.contributor.author
Nin, Verónica
dc.contributor.author
Delgado, Hernán
dc.contributor.author
Goldin, Andrea Paula
dc.contributor.author
Fernandez Slezak, Diego
dc.contributor.author
Belloli, Laouen Mayal Louan
dc.contributor.author
Carboni, Alejandra
dc.date.available
2023-11-28T19:16:34Z
dc.date.issued
2023-05
dc.identifier.citation
Nin, Verónica; Delgado, Hernán; Goldin, Andrea Paula; Fernandez Slezak, Diego; Belloli, Laouen Mayal Louan; et al.; A Classroom-Embedded Video Game Intervention Improves Executive Functions in Kindergarteners; Springer; Journal of Cognitive Enhancement; 7; 1-2; 5-2023; 19-38
dc.identifier.issn
2509-3290
dc.identifier.uri
http://hdl.handle.net/11336/218749
dc.description.abstract
Executive functions like working memory, inhibitory control, and cognitive flexibility are a set of neurocognitive processes involved in reasoning, planning, and self-regulatory skills that allow goal-oriented behaviors. Mounting evidence supports the importance of these processes for educational success from early on. Executive functions can be improved by employing computerized activities. However, most of the evidence with gamified tasks comes from controlled studies in laboratory settings, while the efficiency of interventions deployed in real-world circumstances is scarce. Furthermore, the effectiveness of an intervention might be modulated by school socioeconomic status, but the evidence in this regard is still limited. The present study examined the efficiency of a short training program, aimed to stimulate executive functions, deployed in high- and low-socioeconomic school kindergarten classes. One hundred and thirty-six children (M = 5.30, SD = 0.36 years old) participated in a randomized, pre/post, controlled design. Data were analyzed with multilevel analysis. We found that all children that participated in the training group improved their working memory span and performance in a fluid intelligence task. Gains in inhibitory control and cognitive flexibility were observed only in children from low socioeconomic background schools. We also explored far-transfer effects on non-trained skills. We found no evidence of improved performance in a planning task, or classroom behaviors typically associated with executive functions. Our results show that it is possible to promote cognitive development in kindergarteners through video games played within classrooms of diverse sociocultural contexts.
dc.format
application/pdf
dc.language.iso
eng
dc.publisher
Springer
dc.rights
info:eu-repo/semantics/restrictedAccess
dc.rights.uri
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/
dc.subject
COGNITIVE STIMULATION
dc.subject
EXECUTIVE FUNCTIONS
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GAMIFIED ACTIVITIES
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KINDERGARTEN
dc.subject.classification
Ciencias de la Computación
dc.subject.classification
Ciencias de la Computación e Información
dc.subject.classification
CIENCIAS NATURALES Y EXACTAS
dc.title
A Classroom-Embedded Video Game Intervention Improves Executive Functions in Kindergarteners
dc.type
info:eu-repo/semantics/article
dc.type
info:ar-repo/semantics/artículo
dc.type
info:eu-repo/semantics/publishedVersion
dc.date.updated
2023-11-16T13:37:24Z
dc.identifier.eissn
2509-3304
dc.journal.volume
7
dc.journal.number
1-2
dc.journal.pagination
19-38
dc.journal.pais
Alemania
dc.journal.ciudad
Berlín
dc.description.fil
Fil: Nin, Verónica. Universidad de la República; Uruguay
dc.description.fil
Fil: Delgado, Hernán. Universidad de la República; Uruguay
dc.description.fil
Fil: Goldin, Andrea Paula. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad Torcuato Di Tella; Argentina
dc.description.fil
Fil: Fernandez Slezak, Diego. Consejo Nacional de Investigaciones Científicas y Técnicas. Oficina de Coordinación Administrativa Ciudad Universitaria. Instituto de Investigación en Ciencias de la Computación. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Instituto de Investigación en Ciencias de la Computación; Argentina
dc.description.fil
Fil: Belloli, Laouen Mayal Louan. Consejo Nacional de Investigaciones Científicas y Técnicas. Oficina de Coordinación Administrativa Ciudad Universitaria. Instituto de Investigación en Ciencias de la Computación. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Instituto de Investigación en Ciencias de la Computación; Argentina
dc.description.fil
Fil: Carboni, Alejandra. Universidad de la Republica; Uruguay
dc.journal.title
Journal of Cognitive Enhancement
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/https://link.springer.com/10.1007/s41465-023-00262-1
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.1007/s41465-023-00262-1
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