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dc.contributor.author
Michelini, Yanina Noelia

dc.contributor.author
Ibáñez, Manuel I.
dc.contributor.author
Pilatti, Angelina

dc.contributor.author
Bravo, Adrián

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López Fernández, Francisco J.
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Ortet, Generós
dc.contributor.author
Mezquita, Laura
dc.date.available
2023-09-21T13:59:53Z
dc.date.issued
2023-05
dc.identifier.citation
Michelini, Yanina Noelia; Ibáñez, Manuel I.; Pilatti, Angelina; Bravo, Adrián; López Fernández, Francisco J.; et al.; Motives to play videogames across seven countries: Measurement invariance of the Videogaming Motives Questionnaire; Pergamon-Elsevier Science Ltd; Addictive Behaviors.; 140; 107624; 5-2023; 1-8
dc.identifier.issn
0306-4603
dc.identifier.uri
http://hdl.handle.net/11336/212471
dc.description.abstract
Introduction. Gaming motives appear to be an important predictor of time spent gaming and disordered gaming. The Videogaming Motives Questionnaire (VMQ) has shown adequate psychometric properties to assess gaming motives among Spanish college students. However, the utility of this measure has not yet been explored in other cultures. This research aimed to examine the structure and measurement invariance of the VMQ across seven countries and gender groups, and to provide criterion-related validity evidence for VMQ scores. Method. College students who reported having played videogames in the last year (n = 5192; 59.07 % women) from the US, Canada, South Africa, Spain, Argentina, England, and Uruguay completed an online survey to measure time spent gaming, disordered gaming, and the VMQ. Results. Findings support a 24-item 8-intercorrelated factor model structure for the VMQ in the total sample. Our results also support configural, metric, and scalar invariance of the VMQ across gender groups and countries. Students from North America (US and Canada) scored higher on most gaming motives (except recreation and cognitive development) than students from the other countries. The correlations between VMQ and non-VMQ variables were similar across gender and countries, except in England where VMQ correlations with time spent gaming were stronger. Discussion. These results suggest that the VMQ is a useful measure for assessing gaming motives across young adults from different countries.
dc.format
application/pdf
dc.language.iso
eng
dc.publisher
Pergamon-Elsevier Science Ltd

dc.rights
info:eu-repo/semantics/openAccess
dc.rights.uri
https://creativecommons.org/licenses/by-nc-nd/2.5/ar/
dc.subject
COLLEGE STUDENTS
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CROSS-NATIONAL
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GAMING MOTIVES
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MEASUREMENT INVARIANCE
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Otras Psicología

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Psicología

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CIENCIAS SOCIALES

dc.title
Motives to play videogames across seven countries: Measurement invariance of the Videogaming Motives Questionnaire
dc.type
info:eu-repo/semantics/article
dc.type
info:ar-repo/semantics/artículo
dc.type
info:eu-repo/semantics/publishedVersion
dc.date.updated
2023-09-15T11:08:56Z
dc.journal.volume
140
dc.journal.number
107624
dc.journal.pagination
1-8
dc.journal.pais
Países Bajos

dc.journal.ciudad
Amsterdam
dc.description.fil
Fil: Michelini, Yanina Noelia. Universidad Nacional de Córdoba. Instituto de Investigaciones Psicológicas. - Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Córdoba. Instituto de Investigaciones Psicológicas; Argentina. Universidad Nacional de Córdoba. Facultad de Psicología; Argentina
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Fil: Ibáñez, Manuel I.. Universitat Jaume I; España. Instituto de Salud Carlos III; España
dc.description.fil
Fil: Pilatti, Angelina. Universidad Nacional de Córdoba. Instituto de Investigaciones Psicológicas. - Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Córdoba. Instituto de Investigaciones Psicológicas; Argentina. Universidad Nacional de Córdoba. Facultad de Psicología; Argentina
dc.description.fil
Fil: Bravo, Adrián. College Of William And Mary (w&m);
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Fil: López Fernández, Francisco J.. Universitat Jaume I; España
dc.description.fil
Fil: Ortet, Generós. Universitat Jaume I; España. Instituto de Salud Carlos III; España
dc.description.fil
Fil: Mezquita, Laura. Universitat Jaume I; España. Instituto de Salud Carlos III; España
dc.journal.title
Addictive Behaviors.

dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.1016/j.addbeh.2023.107624
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/https://www.sciencedirect.com/science/article/pii/S0306460323000199?via%3Dihub
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