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dc.contributor.author
Michelini, Yanina Noelia  
dc.contributor.author
Ibáñez, Manuel I.  
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Pilatti, Angelina  
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Bravo, Adrián  
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López Fernández, Francisco J.  
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Ortet, Generós  
dc.contributor.author
Mezquita, Laura  
dc.date.available
2023-09-21T13:59:53Z  
dc.date.issued
2023-05  
dc.identifier.citation
Michelini, Yanina Noelia; Ibáñez, Manuel I.; Pilatti, Angelina; Bravo, Adrián; López Fernández, Francisco J.; et al.; Motives to play videogames across seven countries: Measurement invariance of the Videogaming Motives Questionnaire; Pergamon-Elsevier Science Ltd; Addictive Behaviors.; 140; 107624; 5-2023; 1-8  
dc.identifier.issn
0306-4603  
dc.identifier.uri
http://hdl.handle.net/11336/212471  
dc.description.abstract
Introduction. Gaming motives appear to be an important predictor of time spent gaming and disordered gaming. The Videogaming Motives Questionnaire (VMQ) has shown adequate psychometric properties to assess gaming motives among Spanish college students. However, the utility of this measure has not yet been explored in other cultures. This research aimed to examine the structure and measurement invariance of the VMQ across seven countries and gender groups, and to provide criterion-related validity evidence for VMQ scores. Method. College students who reported having played videogames in the last year (n = 5192; 59.07 % women) from the US, Canada, South Africa, Spain, Argentina, England, and Uruguay completed an online survey to measure time spent gaming, disordered gaming, and the VMQ. Results. Findings support a 24-item 8-intercorrelated factor model structure for the VMQ in the total sample. Our results also support configural, metric, and scalar invariance of the VMQ across gender groups and countries. Students from North America (US and Canada) scored higher on most gaming motives (except recreation and cognitive development) than students from the other countries. The correlations between VMQ and non-VMQ variables were similar across gender and countries, except in England where VMQ correlations with time spent gaming were stronger. Discussion. These results suggest that the VMQ is a useful measure for assessing gaming motives across young adults from different countries.  
dc.format
application/pdf  
dc.language.iso
eng  
dc.publisher
Pergamon-Elsevier Science Ltd  
dc.rights
info:eu-repo/semantics/openAccess  
dc.rights.uri
https://creativecommons.org/licenses/by-nc-nd/2.5/ar/  
dc.subject
COLLEGE STUDENTS  
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CROSS-NATIONAL  
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GAMING MOTIVES  
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MEASUREMENT INVARIANCE  
dc.subject.classification
Otras Psicología  
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Psicología  
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CIENCIAS SOCIALES  
dc.title
Motives to play videogames across seven countries: Measurement invariance of the Videogaming Motives Questionnaire  
dc.type
info:eu-repo/semantics/article  
dc.type
info:ar-repo/semantics/artículo  
dc.type
info:eu-repo/semantics/publishedVersion  
dc.date.updated
2023-09-15T11:08:56Z  
dc.journal.volume
140  
dc.journal.number
107624  
dc.journal.pagination
1-8  
dc.journal.pais
Países Bajos  
dc.journal.ciudad
Amsterdam  
dc.description.fil
Fil: Michelini, Yanina Noelia. Universidad Nacional de Córdoba. Instituto de Investigaciones Psicológicas. - Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Córdoba. Instituto de Investigaciones Psicológicas; Argentina. Universidad Nacional de Córdoba. Facultad de Psicología; Argentina  
dc.description.fil
Fil: Ibáñez, Manuel I.. Universitat Jaume I; España. Instituto de Salud Carlos III; España  
dc.description.fil
Fil: Pilatti, Angelina. Universidad Nacional de Córdoba. Instituto de Investigaciones Psicológicas. - Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Córdoba. Instituto de Investigaciones Psicológicas; Argentina. Universidad Nacional de Córdoba. Facultad de Psicología; Argentina  
dc.description.fil
Fil: Bravo, Adrián. College Of William And Mary (w&m);  
dc.description.fil
Fil: López Fernández, Francisco J.. Universitat Jaume I; España  
dc.description.fil
Fil: Ortet, Generós. Universitat Jaume I; España. Instituto de Salud Carlos III; España  
dc.description.fil
Fil: Mezquita, Laura. Universitat Jaume I; España. Instituto de Salud Carlos III; España  
dc.journal.title
Addictive Behaviors.  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.1016/j.addbeh.2023.107624  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/https://www.sciencedirect.com/science/article/pii/S0306460323000199?via%3Dihub