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dc.contributor.author
Boroni, Gustavo Adolfo  
dc.contributor.author
Dottori, Javier Alejandro  
dc.contributor.author
Rinaldi, Pablo Rafael  
dc.date.available
2022-11-25T15:49:55Z  
dc.date.issued
2017-03  
dc.identifier.citation
Boroni, Gustavo Adolfo; Dottori, Javier Alejandro; Rinaldi, Pablo Rafael; FULL GPU Implementation of Lattice-Boltzmann Methods with Immersed Boundary Conditions for Fast Fluid Simulations; Institute of Multiphysics; International Journal of Multiphysics; 11; 1; 3-2017; 1-14  
dc.identifier.issn
2048-3961  
dc.identifier.uri
http://hdl.handle.net/11336/179020  
dc.description.abstract
Lattice Boltzmann Method (LBM) has shown great potential in fluid simulations, but performance issues and difficulties to manage complex boundary conditions have hindered a wider application. The upcoming of Graphic Processing Units (GPU) Computing offered a possible solution for the performance issue, and methods like the Immersed Boundary (IB) algorithm proved to be a flexible solution to boundaries. Unfortunately, the implicit IB algorithm makes the LBM implementation in GPU a non-trivial task. This work presents a fully parallel GPU implementation of LBM in combination with IB. The fluid-boundary interaction is implemented via GPU kernels, using execution configurations and data structures specifically designed to accelerate each code execution. Simulations were validated against experimental and analytical data showing good agreement and improving the computational time. Substantial reductions of calculation rates were achieved, lowering down the required time to execute the same model in a CPU to about two magnitude orders.  
dc.format
application/pdf  
dc.language.iso
eng  
dc.publisher
Institute of Multiphysics  
dc.rights
info:eu-repo/semantics/openAccess  
dc.rights.uri
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/  
dc.subject
GPU  
dc.subject
Lattice Boltzmann Methods  
dc.subject
Immersed Boundary  
dc.subject
Computational Fluid Dynamics  
dc.subject.classification
Ciencias de la Computación  
dc.subject.classification
Ciencias de la Computación e Información  
dc.subject.classification
CIENCIAS NATURALES Y EXACTAS  
dc.title
FULL GPU Implementation of Lattice-Boltzmann Methods with Immersed Boundary Conditions for Fast Fluid Simulations  
dc.type
info:eu-repo/semantics/article  
dc.type
info:ar-repo/semantics/artículo  
dc.type
info:eu-repo/semantics/publishedVersion  
dc.date.updated
2022-11-23T18:07:39Z  
dc.journal.volume
11  
dc.journal.number
1  
dc.journal.pagination
1-14  
dc.journal.pais
Noruega  
dc.description.fil
Fil: Boroni, Gustavo Adolfo. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad Nacional del Centro de la Provincia de Buenos Aires. Facultad de Ciencias Exactas. Grupo de Plasmas Densos Magnetizados. Provincia de Buenos Aires. Gobernación. Comision de Investigaciones Científicas. Grupo de Plasmas Densos Magnetizados; Argentina  
dc.description.fil
Fil: Dottori, Javier Alejandro. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad Nacional del Centro de la Provincia de Buenos Aires. Facultad de Ciencias Exactas. Grupo de Plasmas Densos Magnetizados. Provincia de Buenos Aires. Gobernación. Comision de Investigaciones Científicas. Grupo de Plasmas Densos Magnetizados; Argentina  
dc.description.fil
Fil: Rinaldi, Pablo Rafael. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad Nacional del Centro de la Provincia de Buenos Aires; Argentina. Provincia de Buenos Aires. Gobernación. Comisión de Investigaciones Científicas; Argentina  
dc.journal.title
International Journal of Multiphysics  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/http://www.journal.multiphysics.org/index.php/IJM/article/view/11-1-1  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.21152/1750-9548.11.1.1