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dc.contributor.author
Larregay, Guillermo Omar
dc.contributor.author
Pinna Gonzalez, Federico Luis
dc.contributor.author
Avila, Luis Omar
dc.contributor.author
Morán, Oscar Daniel
dc.date.available
2021-12-13T16:00:21Z
dc.date.issued
2018-04-25
dc.identifier.citation
Larregay, Guillermo Omar; Pinna Gonzalez, Federico Luis; Avila, Luis Omar; Morán, Oscar Daniel; Design and Implementation of a Computer Vision System for an Autonomous Chess-Playing Robot; Universidad Nacional de La Plata. Facultad de Informática; Journal of Computer Science and Technology; 18; 1; 25-4-2018; 1-11
dc.identifier.issn
1666-6046
dc.identifier.uri
http://hdl.handle.net/11336/148606
dc.description.abstract
This work describes a mechatronic system composed by a robot arm that can play chess autonomously. The system is based on an industrial-grade robot manipulator, a computer vision system, and an open source chess engine. Classification algorithms were implemented in order to detect whether a given chessboard square is occupied, and in that case, if the piece is black or white. Such algorithms were compared in terms of their complexity of implementation, execution time and accuracy of predictions. To achieve an uniform illumination of the chessboard, a theoretical model of an LED illuminance curve was used to find the best orientation for each diode using a genetic algorithm. Both the support base for the LEDs and the chess pieces were made using a 3D printer. This implementation demonstrates the capabilities of the proposed vision-based system, whose complexity can be increased in the future for a number of applications.
dc.format
application/pdf
dc.language.iso
eng
dc.publisher
Universidad Nacional de La Plata. Facultad de Informática
dc.rights
info:eu-repo/semantics/openAccess
dc.rights.uri
https://creativecommons.org/licenses/by-nc/2.5/ar/
dc.subject
CHESS
dc.subject
COMPUTER VISION
dc.subject
DECISION MAKING
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HUMAN-ROBOT COOPERATION
dc.subject
MECHATRONICS
dc.subject.classification
Control Automático y Robótica
dc.subject.classification
Ingeniería Eléctrica, Ingeniería Electrónica e Ingeniería de la Información
dc.subject.classification
INGENIERÍAS Y TECNOLOGÍAS
dc.title
Design and Implementation of a Computer Vision System for an Autonomous Chess-Playing Robot
dc.type
info:eu-repo/semantics/article
dc.type
info:ar-repo/semantics/artículo
dc.type
info:eu-repo/semantics/publishedVersion
dc.date.updated
2021-12-01T13:55:01Z
dc.identifier.eissn
1666-6038
dc.journal.volume
18
dc.journal.number
1
dc.journal.pagination
1-11
dc.journal.pais
Argentina
dc.journal.ciudad
La Plata
dc.description.fil
Fil: Larregay, Guillermo Omar. Universidad Nacional de San Luis. Facultad de Ingeniería y Ciencias Agropecuarias; Argentina
dc.description.fil
Fil: Pinna Gonzalez, Federico Luis. Universidad Nacional de San Luis. Facultad de Ingeniería y Ciencias Agropecuarias; Argentina
dc.description.fil
Fil: Avila, Luis Omar. Universidad Nacional de San Luis. Facultad de Ciencias Físico Matemáticas y Naturales. Departamento de Informática. Laboratorio Investigación y Desarrollo en Inteligencia Computacional; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - San Luis; Argentina
dc.description.fil
Fil: Morán, Oscar Daniel. Universidad Nacional de San Luis. Facultad de Ingeniería y Ciencias Agropecuarias; Argentina
dc.journal.title
Journal of Computer Science and Technology
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/http://journal.info.unlp.edu.ar/JCST/article/view/689
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.24215/16666038.18.e01
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