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dc.contributor.author
Larregay, Guillermo Omar  
dc.contributor.author
Pinna Gonzalez, Federico Luis  
dc.contributor.author
Avila, Luis Omar  
dc.contributor.author
Morán, Oscar Daniel  
dc.date.available
2021-12-13T16:00:21Z  
dc.date.issued
2018-04-25  
dc.identifier.citation
Larregay, Guillermo Omar; Pinna Gonzalez, Federico Luis; Avila, Luis Omar; Morán, Oscar Daniel; Design and Implementation of a Computer Vision System for an Autonomous Chess-Playing Robot; Universidad Nacional de La Plata. Facultad de Informática; Journal of Computer Science and Technology; 18; 1; 25-4-2018; 1-11  
dc.identifier.issn
1666-6046  
dc.identifier.uri
http://hdl.handle.net/11336/148606  
dc.description.abstract
This work describes a mechatronic system composed by a robot arm that can play chess autonomously. The system is based on an industrial-grade robot manipulator, a computer vision system, and an open source chess engine. Classification algorithms were implemented in order to detect whether a given chessboard square is occupied, and in that case, if the piece is black or white. Such algorithms were compared in terms of their complexity of implementation, execution time and accuracy of predictions. To achieve an uniform illumination of the chessboard, a theoretical model of an LED illuminance curve was used to find the best orientation for each diode using a genetic algorithm. Both the support base for the LEDs and the chess pieces were made using a 3D printer. This implementation demonstrates the capabilities of the proposed vision-based system, whose complexity can be increased in the future for a number of applications.  
dc.format
application/pdf  
dc.language.iso
eng  
dc.publisher
Universidad Nacional de La Plata. Facultad de Informática  
dc.rights
info:eu-repo/semantics/openAccess  
dc.rights.uri
https://creativecommons.org/licenses/by-nc/2.5/ar/  
dc.subject
CHESS  
dc.subject
COMPUTER VISION  
dc.subject
DECISION MAKING  
dc.subject
HUMAN-ROBOT COOPERATION  
dc.subject
MECHATRONICS  
dc.subject.classification
Control Automático y Robótica  
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Ingeniería Eléctrica, Ingeniería Electrónica e Ingeniería de la Información  
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INGENIERÍAS Y TECNOLOGÍAS  
dc.title
Design and Implementation of a Computer Vision System for an Autonomous Chess-Playing Robot  
dc.type
info:eu-repo/semantics/article  
dc.type
info:ar-repo/semantics/artículo  
dc.type
info:eu-repo/semantics/publishedVersion  
dc.date.updated
2021-12-01T13:55:01Z  
dc.identifier.eissn
1666-6038  
dc.journal.volume
18  
dc.journal.number
1  
dc.journal.pagination
1-11  
dc.journal.pais
Argentina  
dc.journal.ciudad
La Plata  
dc.description.fil
Fil: Larregay, Guillermo Omar. Universidad Nacional de San Luis. Facultad de Ingeniería y Ciencias Agropecuarias; Argentina  
dc.description.fil
Fil: Pinna Gonzalez, Federico Luis. Universidad Nacional de San Luis. Facultad de Ingeniería y Ciencias Agropecuarias; Argentina  
dc.description.fil
Fil: Avila, Luis Omar. Universidad Nacional de San Luis. Facultad de Ciencias Físico Matemáticas y Naturales. Departamento de Informática. Laboratorio Investigación y Desarrollo en Inteligencia Computacional; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - San Luis; Argentina  
dc.description.fil
Fil: Morán, Oscar Daniel. Universidad Nacional de San Luis. Facultad de Ingeniería y Ciencias Agropecuarias; Argentina  
dc.journal.title
Journal of Computer Science and Technology  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/http://journal.info.unlp.edu.ar/JCST/article/view/689  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.24215/16666038.18.e01