Evento
A Usability Analysis of a Serious Game for Teaching Stock Market Concepts in Secondary Schools
Tipo del evento:
Conferencia
Nombre del evento:
WorldCist'19 - 7th World Conference on Information Systems and Technologies
Fecha del evento:
16/04/2019
Institución Organizadora:
WorldCIST Secretariat;
Título del Libro:
New Knowledge in Information Systems and Technologies
Editorial:
Springer Cham
ISSN:
2194-5357
e-ISSN:
2194-5365
ISBN:
978-3-030-16184-2
Idioma:
Inglés
Clasificación temática:
Resumen
Games have been a useful tool in education since earliest times. More recently, computer video games have become widely used, particularly in secondary education, to impart important knowledge in an attractive way. Academics have proposed a number of approaches, using games-based learning, to impart theoretical and applied knowledge, especially in different disciplines. Our research is concerned with the design of an innovative educational game platform focused on the development of business and management skills. To reach this purpose, the idea is to study how well designed is the user-interface and how students interact with the applications, in order to be more effective. In this case, we propose a new in-depth usability analysis pipeline, combining a well-documented methodology based on navigation metrics and surveys using free WEB libraries. Feedback coming from this group are necessary to improve the software, and to provide structured empirical evidence for supporting our approach.
Palabras clave:
Usability metrics
,
Serious-game
,
WEB development
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Identificadores
Colecciones
Eventos(CCT - TANDIL)
Eventos de CTRO CIENTIFICO TECNOLOGICO CONICET - TANDIL
Eventos de CTRO CIENTIFICO TECNOLOGICO CONICET - TANDIL
Citación
A Usability Analysis of a Serious Game for Teaching Stock Market Concepts in Secondary Schools; WorldCist'19 - 7th World Conference on Information Systems and Technologies; Galicia; España; 2019; 839-849
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