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dc.contributor.author
Berdun, Franco Daniel
dc.contributor.author
Armentano, Marcelo Gabriel
dc.date.available
2020-12-17T12:21:18Z
dc.date.issued
2019-06
dc.identifier.citation
Berdun, Franco Daniel; Armentano, Marcelo Gabriel; Modeling Users Collaborative Behavior with a Serious Game; Institute of Electrical and Electronics Engineers; IEEE Transactions on Games; 11; 2; 6-2019; 121-128
dc.identifier.issn
1943-068X
dc.identifier.uri
http://hdl.handle.net/11336/120696
dc.description.abstract
User modeling is an important area in the field of artificial intelligence. Traditionally, user modeling approaches have focused on individual features of users, leaving aside aspects of users as part of a group. However, in enterprise, academic, or political contexts, it is common to find groups of people working together to solve a collaborative task using online collaborative platforms. In this context, counting with a knowledge based on describing the users' behavior when working in a group (i.e., the collaborative profile) is vital for a system aiming at assisting them to enhance their collaborative abilities that might impact the group dynamics. Traditionally, collaborative abilities have been measured by means of questionnaires or by an external human observer. In this work, we propose an approach to build collaborative profiles by the means of observation of users' behavior in a collaborative serious game. The main advantage of our approach is that it avoids external human observers of the group dynamics and the use of self-perception questionnaires. We obtained promising results when comparing the user profiles obtained with our approach with respect to the classical measurement instruments.
dc.format
application/pdf
dc.language.iso
eng
dc.publisher
Institute of Electrical and Electronics Engineers
dc.rights
info:eu-repo/semantics/restrictedAccess
dc.rights.uri
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/
dc.subject
COLLABORATIVE BEHAVIOR
dc.subject
SERIOUS GAMES
dc.subject
USER MODELING
dc.subject.classification
Ciencias de la Computación
dc.subject.classification
Ciencias de la Computación e Información
dc.subject.classification
CIENCIAS NATURALES Y EXACTAS
dc.title
Modeling Users Collaborative Behavior with a Serious Game
dc.type
info:eu-repo/semantics/article
dc.type
info:ar-repo/semantics/artículo
dc.type
info:eu-repo/semantics/publishedVersion
dc.date.updated
2020-11-18T21:20:19Z
dc.journal.volume
11
dc.journal.number
2
dc.journal.pagination
121-128
dc.journal.pais
Estados Unidos
dc.description.fil
Fil: Berdun, Franco Daniel. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Tandil. Instituto Superior de Ingeniería del Software. Universidad Nacional del Centro de la Provincia de Buenos Aires. Instituto Superior de Ingeniería del Software; Argentina
dc.description.fil
Fil: Armentano, Marcelo Gabriel. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Tandil. Instituto Superior de Ingeniería del Software. Universidad Nacional del Centro de la Provincia de Buenos Aires. Instituto Superior de Ingeniería del Software; Argentina
dc.journal.title
IEEE Transactions on Games
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/http://ieeexplore.ieee.org/document/8263600/
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.1109/TG.2018.2794419
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