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Artículo

Arithmetic on Your Phone: A Large Scale Investigation of Simple Additions and Multiplications

Zimmerman, Federico GuidoIcon ; Shalóm, Diego EdgarIcon ; Gonzalez, Pablo A.; Garrido, Juan Manuel; Alvarez Heduan, FacundoIcon ; Dehaene, Stanislas; Sigman, MarianoIcon ; Rieznik, Andrés AnibalIcon
Fecha de publicación: 12/2016
Editorial: Public Library of Science
Revista: Plos One
ISSN: 1932-6203
Idioma: Inglés
Tipo de recurso: Artículo publicado
Clasificación temática:
Ciencias de la Información y Bioinformática

Resumen

We present the results of a gamified mobile device arithmetic application which allowed us to collect vast amount of data in simple arithmetic operations. Our results confirm and replicate, on a large sample, six of the main principles derived in a long tradition of investigation: size effect, tie effect, size-tie interaction effect, five-effect, RTs and error rates correlation effect, and most common error effect. Our dataset allowed us to perform a robust analysis of order effects for each individual problem, for which there is controversy both in experimental findings and in the predictions of theoretical models. For addition problems, the order effect was dominated by a max-then-min structure (i.e 7+4 is easier than 4+7). This result is predicted by models in which additions are performed as a translation starting from the first addend, with a distance given by the second addend. In multiplication, we observed a dominance of two effects: (1) a max-then-min pattern that can be accounted by the fact that it is easier to perform fewer additions of the largest number (i.e. 8�3 is easier to compute as 8+8+8 than as 3+3+⋯+3) and (2) a phonological effect by which problems for which there is a rhyme (i.e. "seis por cuatro es veinticuatro") are performed faster. Above and beyond these results, our study bares an important practical conclusion, as proof of concept, that participants can be motivated to perform substantial arithmetic training simply by presenting it in a gamified format.
Palabras clave: ARITHMETIC , GAMES , PHONOLOGY , LEARNING
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info:eu-repo/semantics/openAccess Excepto donde se diga explícitamente, este item se publica bajo la siguiente descripción: Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Unported (CC BY-NC-SA 2.5)
Identificadores
URI: http://hdl.handle.net/11336/117522
URL: https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0168431
DOI: http://dx.doi.org/10.1371/journal.pone.0168431
Colecciones
Articulos(IFIBA)
Articulos de INST.DE FISICA DE BUENOS AIRES
Articulos(SEDE CENTRAL)
Articulos de SEDE CENTRAL
Citación
Zimmerman, Federico Guido; Shalóm, Diego Edgar; Gonzalez, Pablo A.; Garrido, Juan Manuel; Alvarez Heduan, Facundo; et al.; Arithmetic on Your Phone: A Large Scale Investigation of Simple Additions and Multiplications; Public Library of Science; Plos One; 11; 12; 12-2016; 1-15
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