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dc.contributor.author
Selzer, Matias Nicolas  
dc.contributor.author
Ganuza, María Luján  
dc.contributor.author
Castro, Silvia Mabel  
dc.date.available
2021-06-30T13:53:15Z  
dc.date.issued
2021-03-26  
dc.identifier.citation
Selzer, Matias Nicolas; Ganuza, María Luján; Castro, Silvia Mabel; High Visual-Quality Scenes in Low-Cost Virtual Reality with Collisions and Irregular Surfaces; IEEE Computer Society; Ieee Computer Graphics And Applications; 26-3-2021; 1-14  
dc.identifier.issn
0272-1716  
dc.identifier.uri
http://hdl.handle.net/11336/135155  
dc.description.abstract
Mobile phones offer an excellent low-cost alternative for Virtual Reality. However, the hardware constraints of these devices restrict the displayable visual complexity of graphics.Image-Based Rendering techniques arise as an alternative to solve this problem, but usually, the support of collisions and irregular surfaces (i.e. any surface that is not flat or even) represents a challenge. In this work, we present a technique suitable for both virtual and real-world environments that handle collisions and irregular surfaces for an Image-Based Rendering technique in low-cost virtual reality. We also conducted a user evaluation for finding the distance between images that presents a realistic and natural experience by maximizing the perceived virtual presence and minimizing the cybersickness effects. The results prove the benefits of our technique for both virtual and real-world environments.  
dc.format
application/pdf  
dc.language.iso
eng  
dc.publisher
IEEE Computer Society  
dc.rights
info:eu-repo/semantics/restrictedAccess  
dc.rights.uri
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/  
dc.subject
Three-Dimensional Graphics and Realism  
dc.subject
Low-Cost Virtual Reality  
dc.subject
Image based rendering  
dc.subject
Computer Graphics  
dc.subject.classification
Otras Ciencias de la Computación e Información  
dc.subject.classification
Ciencias de la Computación e Información  
dc.subject.classification
CIENCIAS NATURALES Y EXACTAS  
dc.title
High Visual-Quality Scenes in Low-Cost Virtual Reality with Collisions and Irregular Surfaces  
dc.type
info:eu-repo/semantics/article  
dc.type
info:ar-repo/semantics/artículo  
dc.type
info:eu-repo/semantics/publishedVersion  
dc.date.updated
2021-06-10T19:22:23Z  
dc.identifier.eissn
1558-1756  
dc.journal.pagination
1-14  
dc.journal.pais
Estados Unidos  
dc.journal.ciudad
Los Alamitos  
dc.description.fil
Fil: Selzer, Matias Nicolas. Universidad Nacional del Sur. Departamento de Ciencias e Ingeniería de la Computación; Argentina  
dc.description.fil
Fil: Ganuza, María Luján. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Bahía Blanca. Instituto de Ciencias e Ingeniería de la Computación; Argentina  
dc.description.fil
Fil: Castro, Silvia Mabel. Comisin de Investigaciones Cientficas de la Provincia de Buenos Aires; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Bahía Blanca. Instituto de Ciencias e Ingeniería de la Computación; Argentina  
dc.journal.title
Ieee Computer Graphics And Applications  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/url/https://ieeexplore.ieee.org/document/9387590  
dc.relation.alternativeid
info:eu-repo/semantics/altIdentifier/doi/http://dx.doi.org/10.1109/MCG.2021.3068037